Undergrowth CQB Airsoft
- Final year project – Final stretchThe last post for this project being the final bakes and lighting details aswell as a more polished and well rounded product. I decided to use dynamic Lighting in my scene as it help bring out the natural way the light fills the forest instead of it being static and dark. Using the dynamic directionContinue reading “Final year project – Final stretch”
- Final Year Project – Month 1After returning to work on this project due to real world events and dutys Im happy to say that I have an update. I have finished modeling all the low polys models which remained and they are all unwrapped with care taken to preserve texel density as im wanting to avoid scuffed textures in SubstanceContinue reading “Final Year Project – Month 1”
- Final Year project – Month 2After the successes of last weeks texturing via painter / designer I went a head and finished texturing all the assets that were ready. This leads me onto my fiasco with making a tree… I decided to look into speed tree – Horrible idea, not because the soft ware is bad, reminded me much ofContinue reading “Final Year project – Month 2”
- Final Year Project – Week 1To Start of this series of blog posts im going to explain what my idea is and the planning behind it! For my final year project, my aim is to plan, research and create an environment art piece centered around a CQB airsoft field situated in the northeast of England encompassed by forest. Using myContinue reading “Final Year Project – Week 1”
- Final Year Project – Week 2To begin with the block out stages I used Maya to block out two super simple layouts. One large than the other. Though simple these help with identifying the scale of the scene, as having a short period of time to create and complete this project having a tight and polished scene seems like theContinue reading “Final Year Project – Week 2”
- Final Year Project – Week 3This week I began work on the modeling for all of the main ‘modular’ components of the scene. These are the bulk of my scene which I will build the detail and textures on to. Above you can see the low poly variants modeled so far – These are the larger scene components and takeContinue reading “Final Year Project – Week 3”
- Introduce YourselfHello my name is Jack and i’m a budding 3D artist wanting to break into the game industry! – Being both a hobby and a passion this is been my goal since leaving secondary school and into further education. Outside of education and computer games, my go to hobby (Other than sleeping) is participating inContinue reading “Introduce Yourself”
Follow My Blog
Get new content delivered directly to your inbox.